Beyond Gaming Tournaments
From Presentations
sponsored by the YALSA Teen Gaming Interest Group Sunday June 29, 8:00-10:00 AM
Description: Discover best practices beyond gaming tournaments in such programs as avatar creation, character worksheets, video game clubs, machinima contests, cosplay and more. Elizabeth Saxton, Cleveland Public Library; Craig Davis, Youth Digital Arts CyberSchool and Amy McNally, Ridgedale Library, Minnetonka, MN, with teens Karina Grimaldi and Brigit Boler, share their successes in delivering high quality engaging programs that go beyond game play to spark creativity and broader types of participation. The second half of the program consists of a breakout session to try program activities and exercises yourself.
Blog posts about the Session:
Slides and Handouts:
Elizabeth: Gaming Remix
Craig: YDACS Overview Presentation - Video
YDACS Durham Public Library Video Game Prototype - Video
Amy: Cosplay, Anime and Gaming at the Library
Breakout Sessions:
- Create an Avatar
- Yahoo! avatars
- Simpsons avatar
- Lego Avatar
- Post: "Avatars & Self-Image" by Jami Schwarzwalder
- Post: "Avatars & Inservices" by Joyce Valenza
- Article: "The Psychology of Avatars and Graphical Space in Multimedia Chat Communities: A Study of The Palace" by John Sumer
- Gaming Magazine Browsing
- Machinima
- Dance off to Melancholy of Suzumiya Haruhi
- Worldbuilding
- YDACS games
Session links:
Other Handouts:

